Summary

In this manual you will find an information about how to build custom static appearance from suit modules. It will be demonstrated in the AC-1 modular pack, but it works for any our suit modular pack as well.

Fundamentals - Skin extensions

If you have questions, please contact us [email protected]

More info on our official site animus.digital

How to build custom appearance from suit modules

  1. Add a standard character model to scene (Male.fbx or Female.fbx) and assign an animator controller

  1. Add LOD group component and make 5 empty levels

  1. Add SkinLeaderVisual component and assign Root bone transform

  1. Find suit skinned FBX model and place it inside character's gameobject

  1. Attach SkinFollowerVisual component on suit model

  1. Press PLAY and ensure that pose of suit model matches the pose of character